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shotz

Talking avatar

A photo of your creator says your voiceover, lips in time, head and hands moving.

Best with
A 9:16 photo looking at camera, and a voiceover from the Library
Models
Kling Avatar 2.0, OmniHuman 1.5
Length
Up to 60 seconds
Cost
From 60 credits

How to use it

  1. 1
    Pick a frameA start frame with one clear subject, from your footage or your Library.
  2. 2
    Choose Talking avatarIn Generate, or ask the Assistant for “a talking avatar on Jess”.
  3. 3
    Drop it inIt lands on the timeline at the playhead, labelled as generated.
What Shotz sends the model

Talks to the camera naturally like a phone selfie video, small head movements, friendly expression, occasional hand gestures.

You can edit this before you generate.

Pairs well with